Gunship

Gunship

Gunship
Gunship

A game I was making in Unity.

The idea was there is a little gunship in the centre, which you can rotate. Enemies come in from off the screen. Enemies have a number on them which is how many shots they take before they die. Kill enemies to get points and spend points to upgrade your gun and unlock new guns which you can place on the gunship in any position. You take damage when an enemy makes contact with you.

Different patterns of enemies come in each level, forcing you to figure out the optimal angle at which to put each gun to pass the level.

It was going all good but then I got to the stage where I had to add an inventory system with your guns and got stuck.